![]() ![]() Fixed an issue that could cause random HeavyM popup windows to appear at startup on MacOS.Fixed an OSC issue that could sometime cause a crash at startup.Fixed a crash that could happen when loading a project with Medias.Fixed a crash that could happen with Audio Analysis.Fixed an issue that could cause the video export to stall for a long time on a specific step.Fixed an issue that caused a delay in video rendering that increased over time in video export files.This could happen on some high-resolution configurations with external displays. Fixed a display issue where shapes could be misplaced in the Canvas (not in the Output).This could happen on high-resolution displays or certain values of zoom on Windows. Fixed a display issue that would cause some menus and lists not to appear.See the release notes and mod compatibility list for more info. Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows. 3.18.6 mainly fixes SpriteMaster compatibility in 3.18.5+ with a temporary workaround, adds asset propagation for some chatbox textures, and fixes issues with the item console commands.3.18.5 mainly overhauls compatibility rewriters to prepare for Stardew Valley 1.6 and simplify Android compatibility, improves startup times in some cases, fixes the SMAPI icon on Linux/macOS, and fixes various issues. ![]() 3.18.4 mainly shows whether you're the host or a farmhand in the window titles in multiplayer, improves the test_input console command, improves support for automated installs, updates dependencies, and fixes bugs and errors.(Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.) This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, fixes the SMAPI icon on Linux/macOS, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level. See the SMAPI 3.18 release highlights for the main changes in 3.18. ![]()
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